When the Geospatial and Gaming Worlds Collide at Locate16

Fabrice MarreThe Locate16 Conference organising committee is pleased to announce Fabrice Marre, Geospatial Business Developer at AEROmetrex will present a Keynote on Thursday 14 April at the Melbourne Convention and Exhibition Centre. 

Keynote Bio

Fabrice Marre is a Geospatial Business Developer at AEROmetrex, an Australian aerial survey and photogrammetry company. He obtained a master’s degree in remote sensing and image processing from University Paul Sabatier, France. He has worked as a geospatial engineer in the public and private sector in Australia and overseas. He spent a 3 months in Borneo as a volunteer working on solution to fight illegal deforestation involving satellite imagery and UAV technologies. His professional interests include 3D photogrammetry, virtual reality and emerging geospatial technologies.

Keynote Overview

The convergence of virtual reality (VR) and augmented reality (AR) with connected devices and 3D geospatial information can greatly improve the way we communicate complex information and make complex decisions to solve real-life problems. Interactive 3D GIS software are directly benefiting from advances driven by the gaming industry to provide users with immersive capabilities and new way to interact with geospatial data. At the same time, the gaming industry is increasingly using geospatial data to enhance gamers’ experience and expand their reach to the simulation, training and advertising market.

During this presentation, we will briefly introduce the concepts of VR and AR systems, interactive GIS and game engine tools. Based on examples, we will explore how it all started, what are the current applications of these immersive technologies and how future developments can shape the geospatial industry of tomorrow.

For more information on the Locate16 Conference program, please click here.

Follow Fabrice Marre on Twitter @whereisfabrice

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